14930 cards found
Into Memory

Into Memory {2}{W}{W}

Sorcery
Exile target nonland permanent.
“Ana, please don't cry. While my body serves me no more, I have simply moved to a better place. To a home where I can breathe, where I am finally free.”
—Isobel Sianova, final notes
  • Beyond the Blackwall
K37 Sprinter

K37 Sprinter {2}{W}

Artifact Creature - Drone
Flash
Flying
Without wireless receivers, Sprinters are isolated from the world. A requirement for any seeking to scout the Scarlands, where no ICE last long.
2/2
  • Beyond the Blackwall
Kernel Quarantine

Kernel Quarantine {3}{W}

Enchantment
This spell has flash as long as you control another enchantment.
When Kernel Quarantine enters, exile all other creatures until Kernel Quarantine leaves the battlefield.
“Isolating partition, hang tight in there.”
—Ian, CySec Vanguard
  • Beyond the Blackwall
Kernel Rest

Kernel Rest {W}

Instant
You gain 3 life.
Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Though tireless in design, even a digital mind requires downtime.
Related card: Data-Point
  • Beyond the Blackwall
Lightweight Rollout

Lightweight Rollout {W}

Sorcery
Creatures you control get +1/+1 until end of turn. Enchantment creatures you control gain vigilance until end of turn.
Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dusk City promises all and nothing.
  • Beyond the Blackwall
Neo-Soul Attendant

Neo-Soul Attendant {W}

Enchantment Creature - Avatar
Whenever Neo-Soul Attendant or another enchantment you control enters, you gain 1 life.
The Epos of Sahanin promises an era of prosperity once mankind frees itself from the world that birthed it.
1/1
  • Beyond the Blackwall
Neo-Soul Envoy

Neo-Soul Envoy {1}{W}

Enchantment Creature - Avatar
Whenever you gain life, put a +1/+1 counter on Neo-Soul Envoy.
“Beyond the constraints of our broken sleeves rest the tools of our salvation, and a final path to unity.”
2/2
  • Beyond the Blackwall
Noxan Pilgrim

Noxan Pilgrim {1}{W}

Creature - Human Cleric
Prowess
Whenever you cast a noncreature spell, Noxan Pilgrim gains lifelink until end of turn.
“We fear not They who rest; why should the sheep fear the shepherd?”
2/1
  • Beyond the Blackwall
Order Module

Order Module {2}{W}{W}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{W}{W}{W}: Purpose
Create three 1/1 white Spirit creature tokens with flying.
{W}{W}{W}: Justice
Exile target nonland permanent you don't control until Order Module leaves the battlefield.
{W}{W}{W}: Unity
Order Module gains “Creatures you control get +1/+1.”
  • Beyond the Blackwall
OTA Infusion

OTA Infusion {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
A sudden surge of information, and a renewal of contracts. From one moment to the next, a zero to hero.
  • Beyond the Blackwall
Pair Program

Pair Program {2}{W}

Sorcery
Each player draws two cards.
Flashback—{W}, Tap two untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Despite their competitive nature, some runners learn that one plus one is three.
  • Beyond the Blackwall
Petal of a Heart

Petal of a Heart {W}{W}

Legendary Artifact Creature - Droid Rebel
First strike
When Petal of a Heart enters, if you cast it, reveal up to two permanent cards with mana value 1 from your hand. For each card revealed this way, conjure a duplicate of that card into your hand.
“Dusk City deserves to blossom.”
2/1
  • Beyond the Blackwall
Precog's Ban

Precog's Ban {1}{W}

Sorcery
Look at target opponent's hand. You may exile a noncreature, nonland card from it. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast.
Draw a card.
  • Beyond the Blackwall
Priority Paradigm

Priority Paradigm {W}

Enchantment
Flash
When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The first sorcery spell you cast each turn has flash.
Related card: Data-Point
  • Beyond the Blackwall
Recompile

Recompile {1}{W}

Sorcery
Return target artifact, enchantment, or planeswalker card with mana value 3 or less from your graveyard to the battlefield.
The faithful looked upon the silent, silicon heart. In its circuits was salvation. Here was divinity, reignited at last.
  • Beyond the Blackwall
Repository Warden

Repository Warden {1}{W}

Enchantment Creature - Soldier
Flash
If a player would conjure a card, they instead conjure a card named Data-Point. (It's a sorcery that costs {2} with “Draw a card.”.)
If a player would copy a spell or cast a copy, they copy the card named Data-Point instead of anything else.
“Request rejected with prejudice.”
2/1
Related card: Data-Point
  • Beyond the Blackwall
Rising Faith

Rising Faith {1}{W}

Instant
You gain 4 life. Surveil 2.
Whenever you cast a spell, you may pay {W} and exile Rising Faith from your graveyard. If you do, that spell gains lifelink. (If it becomes a permanent, it keeps lifelink indefinitely.)
In the shadows of Dusk City's neon descent a new path was shaping itself. One that promised freedom from greed, liberty through sharing.
  • Beyond the Blackwall
Sallmar, Freed Father

Sallmar, Freed Father {1}{W}{W}

Legendary Enchantment Creature - Avatar
You may look at the top card of your library any time.
Once during each of your turns, you may cast an enchantment spell from the top of your library or from your graveyard.
“Sharing knowledge is the most fundamental act of friendship. For it is giving without losing.”
3/4
  • Beyond the Blackwall
Scarlands Singularity

Scarlands Singularity {W}

Enchantment Creature - Demigod
Prowess
When Scarlands Singularity enters, each player conjures a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
Through the Clearance CySec ousted Nox and their pantheon. What remains of divinity was delegated to the ruins beyond Dusk City.
1/1
Related card: Data-Point
  • Beyond the Blackwall
Spirituality

Spirituality {W}{W}{W}

Enchantment
Whenever you gain life, put a +1/+1 counter or loyalty counter on up to that many target permanents.
Whenever you cast a white spell, create a 1/1 white Cleric creature token with lifelink.
Unity tempered with piety, a digital divinity forged through mortal minds. A pantheon of imagination, and the purest of hope.
  • Beyond the Blackwall
Transcended Explorer

Transcended Explorer {1}{W}

Enchantment Creature - Avatar
When Transcended Explorer enters, if you control another enchantment, draw a card.
After the Clearance, some runners choose to stay with their exiled pantheon. Freed from their flesh, they became the first to walk a disconnected world.
3/1
  • Beyond the Blackwall
Visage of Hope

Visage of Hope {3}{W}

Enchantment Creature - Spirit
Flash
When Visage of Hope enters, you gain 3 life.
As the cracks in the Blackwall grew, the purpose starved of Dusk City glimpsed something greater. In the neon reflections of bleak alleys, faith slowly returned.
2/4
  • Beyond the Blackwall
Branch

Branch {3}{U}

Instant
When you cast this spell, copy it. You may choose new targets for the copy. (Copies keep functions.)
Draw a card.
From root to leaf, a new seed born from a common tree.
  • Beyond the Blackwall
Buffer Overflow

Buffer Overflow {1}{U}

Sorcery
Target player mills four cards, then mills an additional four cards for each Curse attached to them.
The first step of Mayar's siege was as genius as it was crude. The Blackwall was charged by less-than-thinking constructs, flooding its core nodes.
  • Beyond the Blackwall
Countersurge

Countersurge {1}{U}{U}

Instant
Counter target spell.
Surveil 1.
“I love amateurs.”
  • Beyond the Blackwall