Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.) {2}, Discard your hand: Unlock Traitor's Gambit. If the revealed card is red, put it into your hand. Otherwise, put it on top of your library.
Tranquil Shrine enters tapped. When Tranquil Shrine enters, if you don't control a legendary creature, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
{T}: Add {C}. {7}: Transplanted Citadel becomes a 6/6 Golem artifact creature until end of turn. It's still a land. This ability costs {1} less to activate for each artifact you control.
When Trapped in the Tower enters, exile target creature an opponent controls until Trapped in the Tower leaves the battlefield. (That creature returns under its owner's control.) When you lose life, sacrifice Trapped in the Tower.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Traveling Marshal is renowned, it has first strike.
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card. {4}{B}, Pay 3 life, Sacrifice Traverse the Endless Well: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Choose one — • Return target creature to its owner's hand unless that player pays {1}. • Counter target noncreature spell unless its controller pays {1}.
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.) When Treacherous Devil enters, if an opponent passed the trial, that player gains control of Treacherous Devil.
Bleed {1}{B}(You may cast this spell for its bleed cost if an opponent lost life this turn.) Deathtouch Treacherous Informant enters with two +1/+1 counters on it if you paid its bleed cost. You may cast spells for their bleed costs if you lost life this turn.
Treacherous Oasis enters tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, Treacherous Oasis becomes a Crocodile creature in addition to its other types. It can't be blocked this turn. Scavenge {1}{U}{B}
Destroy target creature or planeswalker you don't control. Its controller creates two tapped Treasure tokens.
The merchant's lockbox held fast each emerald he earned. Yet in baring to the world his longing for more and more, that most precious cargo became Avarice's prey.