14928 cards found
Crest Skimmer

Crest Skimmer {4}{U}

Creature - Fish
Flying
Wanderlust — When Crest Skimmer enters, if you control four or more differently named lands, draw a card.
Biologists are not quite sure if its natural habitat is the sea or the sky.
3/3
  • Worlds Away
Crested Cloudfisher

Crested Cloudfisher {4}{W}

Creature - Bird Dragon
Flying
Death knell — Put a flying counter on target creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“Okay, if you don't like the fire, maybe we can find a dragon that doesn't breathe fire at all.”
—Flynn Skara, to Karina
3/3
  • Karina's Explorations
Crested Crustacean

Crested Crustacean {6}{U}{U}

Creature - Crab Beast
This spell costs {1} less to cast for each Desert you control.
When Crested Crustacean enters, return target permanent to its owner's hand.
6/6
  • Al Tabaq
Cresting Bay

Cresting Bay

Land
Cresting Bay enters tapped unless you control a basic Island.
{T}: Add {U}.
{2}{U}{U}: Until end of turn, Cresting Bay becomes a 3/3 blue Elemental creature with “Whenever this creature attacks, you may draw a card then discard a card.” It's still a land.
Crewmaster Gillo

Crewmaster Gillo {1}{G}

Legendary Creature - Monkey Pirate
When Gillo enters, reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. If it's a creature card, put it into your hand.
As long as you control five or more creatures with different names, creatures you control get +1/+1 and have trample.
1/1
Crimson Curtain Favored

Crimson Curtain Favored {2}{R}

Creature - Construct Wizard
When Crimson Curtain Favored enters, starting with you, each player may discard any number of cards. When each player is finished discarding, choose one —
• Crimson Curtain Favored deals damage to each player equal to the number of cards in their hand.
• Each player draws a card for each card they discarded this way.
4/2
  • The Stage Presents: The Neverending Act
Crimson Hellmaw

Crimson Hellmaw {3}{R}{R}

Creature - Zombie Dragon
Flying, haste
When Crimson Hellmaw enters, it deals 3 damage to any target.
Revive {5}{R}{R} ({5}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Crimson Knight

Crimson Knight {R}{R}

Creature - Human Knight
Haste
{R}{R}{R}, Discard your hand, Sacrifice Crimson Knight: Draw three cards.
“War takes everything from you and gives nothing back.”
2/2
Crimson Masquerade

Crimson Masquerade {3}{R}

Sorcery
Create three 2/2 red Noble creature tokens with disgraced 1. (Each enters with a -1/-1 counter. Whenever one deals combat damage to a player, remove all -1/-1 counters from it.)
“The dance is at its end, ‘Conway'. Whatever you truly are, it is time for the mask to fall.”
—Lettie Wormwood to Okus
  • The Empty Throne of Feanav
Crimson Plague

Crimson Plague {3}{B}

Sorcery
Distribute four -1/-1 counters among any number of target creatures.
“They choked on their misdeeds in life; I hold no sympathy for them. I wish only my creators will face such justice.”
—Animus; or, The Mistake
  • Feanav: The Apothecary's Progress
Crimson Skycaller
Emerald Warcaller

Crimson Skycaller

Creature - Archon Warrior
Flying
At the beginning of combat on your turn, create a 5/5 red Dragon creature token with flying and haste. That token attacks this combat if able.
5/5
Card has other part: Emerald Warcaller
  • Al Tabaq
Crimson Sunrise

Crimson Sunrise {4}{R}{R}

Sorcery
Crimson Sunrise deals 4 damage to each creature. Each player sacrifices four nonbasic lands.
“I saw the sky bleed that day. As angels fell screaming from the heavens and the earth splintered like rotten wood at their impact, I gathered the few children I could and ran.”
—Aelani, Mother of All
  • Descent from the Highlands
Crinster Blacksmith

Crinster Blacksmith {2}{B}{B}

Creature - Human Citizen
When Crinster Blacksmith enters, nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
2/1
  • Harvest Festival
Crinster Falconer

Crinster Falconer {4}{U}

Creature - Human Scout
When Crinster Falconer enters, create a 1/1 blue Bird creature token with flying.
“What did I say? Give me the light of day and a lack of storms, and I can track anything.”
2/4
  • Harvest Festival
Crinster Innocents

Crinster Innocents {1}{R}

Creature - Human Citizen
Defender
{T}: Another target creature gains haste until end of turn.
0/4
  • Harvest Festival
Crinster Ranger

Crinster Ranger {5}{G}

Creature - Human Ranger
Vigilance
Crinster Ranger enters with X +1/+1 counters on it, where X is the number of +1/+1 counters among other creatures you control.
3/3
  • Harvest Festival
Crinster Sheepdog

Crinster Sheepdog {1}{G}

Creature - Hound
Whenever another creature named Crinster Sheepdog enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
1/2
  • Harvest Festival
Crinster Stitcher

Crinster Stitcher {W}

Creature - Human Cleric
Rapport — Whenever Crinster Stitcher and at least one other creature you control become tapped, tap target creature.
“Tommy! Did you get into another scrape? Come here and let me take a look at you.”
— Mother Mertle
1/2
  • Harvest Festival
Crinster Tattooist

Crinster Tattooist {2}{R}

Creature - Human Citizen
When Crinster Tattooist enters, put a +1/+1 counter on each tapped creature you control.
2/2
  • Harvest Festival
Crippling Apparition

Crippling Apparition {2}{W}{W}

Creature - Spirit
Flying
Whenever an embattled creature you control attacks, tap target creature defending player controls. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
Crippling Fear

Crippling Fear {3}{B}

Instant
Choose one or both—
• Target creature has base toughness 1 until end of turn.
• Remove all but one loyalty counter from target planeswalker.
  • Surging Tide
Crippling Illness

Crippling Illness {1}{B}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a -1/-1 counter on it.
Those few who survived the Evil One's touch died shortly after to its corruption.
  • Khaliz-Dorahn
Crippling Spirit

Crippling Spirit {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -6/-0.
Mirage {1}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Pyramids of Atuum
Crisis of Body

Crisis of Body {B}

Instant
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
Target creature gets -1/-1 until end of turn. If that creature's controller failed the trial, it gets -4/-4 until end of turn instead.
“What do you value more, planeswalker: your body or your soul?”
  • Mious
Critical Acclaim

Critical Acclaim {1}{W}{U}

Instant
You gain 2 life and draw two cards.
There's no feeling sweeter than that of being heard and understood.
  • The Stage Presents: The Neverending Act