Choose one — • Change all targets of target spell or ability. • All damage that would be dealt to target creature this turn is dealt to another target creature instead.
Choose target player. Until end of turn, if a spell or ability that player controls would cause them to draw a card, each of their opponents draws a card instead.
“There was a plan. There was a plan. There was a plan. The-”
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the next end step.)
When Refuse Trawler enters, you may pay {G}. If you do, choose one — • Return a permanent card from your graveyard to your hand. • Rediscover a permanent card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a permanent card. Otherwise, put it back or into your graveyard.)
Refuse to Submit deals 3 damage to any target. If that target is an attacking creature, it deals 5 damage instead.
The Relonche spent little to no time deliberating their refusal to become a part of the Intisuyu, as well as the decision to start a war with the Caica...
Whenever Regretful Chronicler is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) Surpass {5}{U}({5}{U}: Transform this. This costs 1 less to activate for each counter on it. Activate only as a sorcery.)
Amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.) Flashback {3}{R}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose one— • Put two -1/-1 counters on target creature. • Untap target creature. It gains deathtouch until end of turn. • Until end of turn, target creature deals damage to creatures in the form of -1/-1 counters.
Gain control of target noncreature permanent until end of turn. Untap it. Prophecy {U}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
This spell costs {1} less to cast for each artifact you control. Search your library for an artifact creature card with mana value X or less, put it onto the battlefield, then shuffle.
Relic Hoarder gets +1/+0 for each artifact and/or enchantment you control. Relic Hoarder has first strike as long as you control three or more artifacts and/or enchantments.
Whenever another creature you control enters, you may upgrade Relitian Renegade. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Ward {2} • Flying • Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)