15897 cards found
Erratic Visionary

Erratic Visionary {1}{U}

Creature - Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.
“Not every idea we have will be good, but this is the time for innovation.
Let's find our spark and make something unforgettable.”
1/3
  • Nangjiao In Bloom
Error Engineer

Error Engineer {1}{U}

Creature - Gnome Wizard
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
Whenever you cast a glitched spell, scry 2.
“I've learned how they work, but I'm still at a loss as to why.”
1/3
  • Arkadai
Esalia's Courser

Esalia's Courser {G}{G}

Creature - Elk Spirit
Once each turn, when another creature is returned to your hand from the battlefield, you may put a +1/+1 counter on Esalia's Courser.
{1}{G}: Esalia's Courser gains trample and vigilance until end of turn.
3/3
  • Quest for the Roseblade
Esalia's Witness

Esalia's Witness {3}{G}

Creature - Elf Ranger
When this creature enters, you return up to one target permanent card from your graveyard to your hand. If you don't, it seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
“We've only ever gone to war in life's name.”
3/3
  • The Petals Wilt
Esalia, Steward of Caer Crann

Esalia, Steward of Caer Crann {1}{G}

Legendary Creature - Elf Druid
Vigilance, ward {1}
{T}: Add one mana of any color. If that mana is spent on a creature spell, it enters with an additional +1/+1 counter on it.
2/3
Escaped Ooze

Escaped Ooze {3}{U}

Creature - Ooze
When Escaped Ooze enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
{3}{G}: Put a +1/+1 counter on Escaped Ooze.
The oozing of Estwald would stick with its residents for months to come.
3/3
  • Innistrad In Memoriam
Escort Recruiter

Escort Recruiter {2}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Escort Recruiter becomes renowned, look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/3
  • A Tourney at Whiterun
Esmerie's Breeze-Seeker

Esmerie's Breeze-Seeker {4}{W}

Creature - Human Knight
Flash
Flying
When this creature enters, it seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“May we ever ride on fair winds.”
3/3
  • The Petals Wilt
Esper Shardseeker

Esper Shardseeker {2}{U}

Artifact Creature - Vedalken Scout
Esper Shardseeker can't be blocked.
Plainscycling {1}, swampcycling {1} ({1}, Discard this card: Search your libary for a Plains or Swamp card, reveal it, put it into your hand, then shuffle.)
“Here I have met the prudent and the powerful, but I seek my true domain in Esper.”
1/3
  • Alara
Essence Carver

Essence Carver {2}{R}

Creature - Human Warrior Cleric
Whenever Essence Carver blocks or becomes blocked by a creature with toughness 4 or greater, Essence Carver gets +2/+2 until end of turn.
2/3
  • Beyond Our Ken
Essence Manipulator

Essence Manipulator {2}{U}

Creature - Cephalid Wizard
Essence Manipulator enters with a +1/+1 counter on it.
At the beginning of combat on your turn, you may move a counter from target creature onto another target creature with the same controller.
“Clever technique. A shame it had to languish in your vacant skull.”
0/3
  • Arkadai
Essence Rehabilitator

Essence Rehabilitator {2}{W}

Creature - Human Monk
Whenever Essence Rehabilitator perseveres, you may return target permanent card with mana value 2 or less from your graveyard to the battlefield. (A creature perseveres when it survives damage.)
1/3
  • Surging Tide
Essence of Nurture

Essence of Nurture {3}{G}

Creature - Elemental
When Essence of Nurture enters, put a +1/+1 counter on another target creature, then you gain life equal to that creature's toughness.
3/3
Estranged Partisan
Sylvan Subversive

Estranged Partisan {2}{G}

Creature - Human Faerie Soldier
Reach
Attain {4}{G} ({4}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
No movement would accept them, yet they fought against the empire nonetheless.
2/3
Card has other part: Sylvan Subversive
  • The Empty Throne of Feanav
Eternal Nightwalker

Eternal Nightwalker {3}{B}{B}

Creature - Vampire Shaman
Lifelink
Revive {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Oirohpo
Eternal Servant

Eternal Servant {3}{U}

Creature - Spirit
Flash
Flying
Miss Conway's servants presented her with the day's outfit: A necklace that would steal glances, a dress that would steal hearts, and a bonnet that would steal her mind.
2/3
  • The Empty Throne of Feanav
Eternitarian Savior

Eternitarian Savior {1}{G}

Creature - Human Warrior
{1}{G}: Return another target permanent you control to its owner's hand.
{X}{G}: You may put a creature card with mana value X or less from your hand onto the battlefield. It gains trample and haste until end of turn.
“O' Blessed Blade, O' Sacred Dawn; guide our hands and our hearts tonight.”
2/3
  • Toll Midnight
Ethereal Spellmaster

Ethereal Spellmaster {4}{U}{U}

Creature - Elemental Wizard
When Ethereal Spellmaster enters, if it was cast, you may search your library for an instant or sorcery card with mana value 3 or less and cast it without paying its mana cost. If you do, shuffle your library. (If it has X in its mana cost, X is 0.)
5/3
Ethereal Threshold

Ethereal Threshold {1}{U}

Creature - Spirit Wall
Defender
When Ethereal Threshold enters, if it was cast, exile target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
0/3
  • The Empty Throne of Feanav
Ethersworn Elite

Ethersworn Elite {3}{W}{U}{B}

Artifact Creature - Human Artificer
When Ethersworn Elite enters, you gain 2 life and create two 1/1 blue Thopter artifact creature tokens with flying.
Cycling {2} ({2}, Discard this card: Draw a card.)
3/3
  • Alara
Evaldi's Muse

Evaldi's Muse {2}{G}{G}

Creature - Wurm
Whenever Evaldi's Muse or another nontoken creature you control enters, you gain 2 life.
When Evaldi's Muse leaves the battlefield, create two 1/1 green and blue Elf creature tokens.
4/3
Evanescier Priest

Evanescier Priest {3}{W}

Creature - Illusion Cleric
Lifelink
Mirage {1}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Even as a shade of memory, she still projects a saintly grace.
2/3
  • Kaleidoscope
Eve's Spiritstalker

Eve's Spiritstalker {B}{B}

Creature - Cat
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Eve's Spiritstalker attacks or mentors a creature, you lose 1 life.
3/3
  • Riddles of Revio
Ever-Hungry Tanbaly
Ever-Wandering Pilgrim

Ever-Hungry Tanbaly

Creature - Demon Rogue
(Color indicator: Ever-Hungry Tanbaly is black)
{1}, Sacrifice a creature: Ever-Hungry Tanbaly gains indestructible until end of turn. Tap it.
“Tamaak cares not about what you accomplish, who you kill, or why you act, only that you do what you want and take what you can.”
—Hayat
3/3
Card has other part: Ever-Wandering Pilgrim
  • Alkabah: The Rise of Soli
Evershedder

Evershedder {4}{B}

Creature - Snake
When Evershedder dies, you may put it on the bottom of its owner's library.
Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
“An immortal snake would make a fine pet.”
—Hestia, fallen archon
3/3
  • Mious