14928 cards found
Greenwood Outrider

Greenwood Outrider {4}{G}{G}

Creature - Elf Archer
Haste
When Greenwood Outrider enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of storied permanents you control. (Enchantments and legendary permanents are storied.)
3/3
  • Storytime
Grievous Buccaneer

Grievous Buccaneer {2}{U}

Creature - Human Pirate
When Grievous Buccaneer enters, it voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Grievous Buccaneer phases in, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2/3
  • Dark Seas of Shiryen
Griffin Skycaller

Griffin Skycaller {4}{W}

Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Griffin Skycaller enters, target creature you control gets +1/+1 and gains flying until end of turn.
3/3
  • Tides of War
Grim Gravetender

Grim Gravetender {1}{G}

Creature - Human Citizen
Whenever another Citizen you control dies, you gain 2 life.
{2}{B}, Exile a Citizen card from your graveyard: Each opponent loses 2 life.
1/3
  • Plagues of Fretport
Grin, Scourge of Goresand

Grin, Scourge of Goresand {1}{R}{R}

Legendary Creature - Human Berserker
Whenever Grin, Scourge of Goresand attacks, when you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
Grinning Torturer

Grinning Torturer {2}{B}{B}

Creature - Zombie Rogue
Deception {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Grinning Torturer deals combat damage to a player, torment that player. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
2/3
  • Over the Horizon
Grixis Shardseeker

Grixis Shardseeker {2}{B}

Creature - Zombie Scout
Deathtouch
Islandcycling {1}, mountaincycling {1} ({1}, Discard this card: Search your libary for an Island or Mountain card, reveal it, put it into your hand, then shuffle.)
At last it has feasted on live flesh, but its master calls it back to Grixis.
1/3
  • Alara
Grizzled Captain

Grizzled Captain {2}{W}{W}

Creature - Human Soldier
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Grizzled Captain becomes renowned, create two 1/1 white Soldier creature tokens.
3/3
  • A Tourney at Whiterun
Grouchy Warden

Grouchy Warden {1}{W}

Creature - Human Soldier
Defender (This creature can't attack.)
Adorned — Grouchy Warden gets +2/+3 as long as it's equipped and/or enchanted.
Day after day, his spit coats the ground beneath the gatehouse, expelled in the brief pause between one complaint and the next.
2/3
  • A Tourney at Whiterun
Guard of Cuirassiers

Guard of Cuirassiers {1}{W}{W}

Creature - Angel Soldier
Flying
Each spell costs {2} more to cast except during its controller's turn.
Though its creators were defeated, the victors did not know how to fully abandon the law that he embodied.
3/3
Guawu the Untamed

Guawu the Untamed {1}{R}{G}

Legendary Creature - Beast
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Whenever a creature you control attacks alone, target creature an opponent controls blocks this turn if able.
3/3
  • Goliaths of Nangjiao
Guide of Heroes

Guide of Heroes {2}{R}{G}

Enchantment Creature - Sphinx
Flying
As long as you control an equipped creature, Guide of Heroes gets +1/+1 and has first strike.
As long as you control an enchanted creature, Guide of Heroes gets +1/+1 and has vigilance.
3/3
  • Riddles of Revio
Guide to the Wayward

Guide to the Wayward {1}{W/U}

Creature - Goat Scout
Guide to the Wayward enters with a +1/+1 counter on it.
{1}{W/U}, {T}: Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
0/3
  • Kahembo: Olde Dawn
Guided Hunter

Guided Hunter {2}{G}

Creature - Elf Scout Avatar
Whenever Guided Hunter attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Deathtouch
2/3
  • Arkadai
Guild Recruiter

Guild Recruiter {G}{U}

Creature - Human Scout
You may look at the top card of your library any time.
{T}: Reveal the top card of your library. If that card has a creature type no creature you control has, put it into your hand.
1/3
  • Arkadai
Guildmaster Wyran

Guildmaster Wyran {2}{G}{U}

Legendary Creature - Human Scout
Creature spells you cast cost {1} less to cast for each of their creature types that no creature you control has.
Whenever you cast a creature spell, if it has a creature type no creature you control has, draw a card.
3/3
  • Arkadai
Guiltless Matron

Guiltless Matron {3}{W}

Creature - Spirit
Lifelink
Death knell — You gain 1 life for each permanent with a death knell you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“The memories weren't gone. They were taken.”
—Mei Liva, to Karina and Flynn
3/3
  • Karina's Explorations
Gulch Glutton

Gulch Glutton {3}{B}

Creature - Rat
When Gulch Glutton enters, create a 1/1 black Rat creature token.
Whenever Gulch Glutton perseveres, each player sacrifices a creature. (A creature perseveres when it survives damage.)
1/3
  • Surging Tide
Gusma's Darkcycler

Gusma's Darkcycler {3}{B}

Creature - Human Cleric
{2}{B}, Sacrifice a creature: Manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control is turned face up, it gains deathtouch until end of turn.
3/3
Guzheng Instructor

Guzheng Instructor {2}{W}

Creature - Human Bard
Whenever an artifact enters or leaves the battlefield under your control, you gain 1 life.
“Of course you may take it home, Xinyi, but you must first promise me that you will practice!”
2/3
  • Nangjiao In Bloom
Gyr, Awoken World

Gyr, Awoken World {1}{R}{G}

Legendary Creature - Elemental
Haste
Gyr, Awoken World has all activated abilities of other lands you control.
As long as Gyr, Awoken World is on the battlefield or in your graveyard, it's a land in addition to its other types.
3/3
  • Worlds Away
Gyrewood Invoker

Gyrewood Invoker {2}{G}

Creature - Elf Druid
{7}{G}: Distribute three +1/+1 counters among up to three target creatures you control. This ability costs {2} less to activate if you control a legendary creature.
“Wild and roaring, the rhythms of Gyrewood ring through our ears loud and clear.”
2/3
  • Seasons of War
Ha'Eng, Profane Scribe

Ha'Eng, Profane Scribe {1}{B}

Legendary Creature - Human Wizard
Discard a card: Ha'Eng gains deathtouch until end of turn.
Inspired — Whenever Ha'Eng becomes untapped, look at the top card of your library and exile it face down. Then you may pay 3 life. If you do, put all cards you own exiled with Ha'Eng into your hand.
2/3
  • Nangjiao In Bloom
Hadik's Cohort

Hadik's Cohort {R}{G}

Creature - Human Warrior
Whenever one or more creature cards leave your graveyard, Hadik's Cohort deals 2 damage to target opponent.
“We'll fight. If we're forced to kneel, then we'll fight from our knees. If we're struck down, then we'll fight from the grave.”
— Rekha, Silver-Dawn Warrior
2/3
  • Beyond Our Ken
Hajir Soothsayer

Hajir Soothsayer {2}{U}

Creature - Human Survivor
Whenever a Survivor you control enters, look at the top card of target opponent's library. You may have them put that card into their graveyard.
2/3
  • Al Tabaq