When Chikyu Champion enters, choose up to one for each land you control. Create a creature token for each of the chosen characteristics. • 3/3 red Elemental Mouse with haste. • 3/3 white and blue Fox with vigilance. • 4/4 green Plant Dinosaur with trample. • 4/4 red Dragon with flying. • 4/4 blue Turtle with hexproof. • 5/5 white Bear Beast.
Cast this spell only if an opponent controls two or more nonwhite creatures or you control six or more lands. Create X 1/1 white Bird creature tokens with flying. You gain X life.
I'd pick you up and we'd go back in time I'd write this in the sky I miss you like it was the very first night
Flying Lands you control have “{T}: Add one mana of any color.” As long as you control seven or more lands, creatures you control have trample, haste, and hexproof.
Flying {2}{U}: Until end of turn, target creature has your choice of base power and toughness 1/1 or 4/4 until end of turn. Activate only outside of combat.
“After so many iterations, it's no wonder things are getting weird—well, weirder.” —Rowena Bishop
(Choose only one work as a sorcery to add its ability.) When Chronicles of the Kitsune enters, create a 2/1 red and white Fox creature token. {2}{W}{W}: Act I: Ascent Creature tokens you control get +1/+1 and have flying. {3}{W}{W}: Act II: Descent At the beginning of your end step, if you control no creatures, create Hu Li, a legendary 4/4 white Fox Spirit creature token with flying and lifelink.
Flying, prowess When Chronosphere Sovereign enters, nonbasic permanents target opponent controls don't untap during their controller's next untap step. When Chronosphere Sovereign dies, it deals 3 damage to each tapped creature you don't control. Destroy each tapped artifact you don't control.
Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If Chronowing Phoenix would die while it had no time counters on it, instead exile it, then return it to the battlefield.
Flying Whenever Circumspect Flock perseveres, create a 1/1 white Bird creature token with flying. (A creature perseveres when it survives damage.)(A creature perseveres when it survives damage.)
Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Even though Savrios was able to prevent the clashes from destroying them, he couldn't stop the creature that emerged from them.
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) At the beginning of your end step, you may untap another target permanent.
Flying {U}: Put Cloud Sovereign on top of its owner's library. Foresee — As you draw Cloud Sovereign, you may reveal it and pay {1}{W}. When you do, create a 1/1 white Bird creature token with flying.
Flying Whenever Cloudfisher deals combat damage to a creature, gain control of that creature for as long as you control Cloudfisher. Whenever Cloudfisher deals combat damage to a player, gain control of target land that player controls for as long as you control Cloudfisher.
Flying, lifelink When Cloudshaper Pilgrim enters, return target creature or enchantment card with mana value 3 or less from your graveyard to your hand.
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.) Whenever you cast a spell that doesn't share a color with Cloudstep Capuchin, Cloudstep Capuchin gains flying and hexproof until end of turn.