When Bjarndyr Outfitter enters, arm up to two target creatures you control. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
You lose 1 life and exile the top card of your library. You may repeat this process any number of times. Then put up to two cards exiled this way into your hand. Coalesce {5}{B}{B}(You may cast this from your graveyard for {5}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Black Hole Musings's power is equal to the number of cards in exile.
When Blackwall Ramparts enters, exile up to two target nonland permanents you don't control with total mana value 8 or less until Blackwall Ramparts leaves the battlefield. Whenever you draw a card, you gain 1 life.
Flash When Blade of Mautakesh enters, creatures you control gain poisonous 1 until end of turn. (Whenever those creatures deal combat damage to a player, that player gets a poison counter. Multiple instances of poisonous trigger separately.)
Blazing Outro deals 4 damage to any target. Then you may tap an untapped Wizard you control. If you do, cast an instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If it has {X} in its mana cost, X is 4. If that spell would be put into a graveyard, exile it instead.
Trample Revive {5}{B}({5}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
When Blessing from Wings on High enters, you may search your library for an Angel or Nephilim card, reveal it, put it into your hand, then shuffle. Creatures you control get +1/+0.
Distribute three +1/+1 counters among one, two, or three target creatures you control.
Karametra gifted Nylea the third arrow Tynopris, heralding the season of the harvest. Weakness is shed as the world readies for the unforgiving winter ahead.
When Blightbringer enters, creatures your opponents control get -1/-1 until end of turn. Unearth {3}{B}({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
Trample {1}{G}: Put an overgrowth counter on target creature you control. As long as it has an overgrowth counter on it, it has base power and toughness 8/8.
“They said the trees sang, but the first tree I found roared. I didn't stay to find another.” —First mate Tabia of the Lionheart
{1}{B}, {T}: Target creature gets +2/+2 and gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.) {3}{B}{B}, {T}: Target creature gets -2/-2 and gains winnow until end of turn.
The promise of power lured the lizards into carriers of contamination.
When Blighting Ooze enters, put a -1/-1 counter on each of up to X target creatures. As long as Blighting Ooze is on the battlefield, it has all activated abilities of each creature with a -1/-1 counter on it.
Target player discards two cards. Orchestrate {1}{B}{B}(You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Menace (This creature can't be blocked except by two or more creatures.) Blood Fiend can't block. {1}{B}, Pay 3 life: Return Blood Fiend from your graveyard to the battlefield. It gains haste.
When Blood Jade Prophet enters, reveal the top three cards of your library. For each card revealed this way, you may pay 3 life. If you do, put that card into your hand. Otherwise, put it into your graveyard.
As an additional cost to cast this spell, sacrifice any number of creatures. Target player loses 2 life for each creature sacrificed to cast Blood Lashing.