1480 cards found
Concealing Concoction

Concealing Concoction {U}

Instant
Exile target creature you control, then return that card to the battlefield under your control. Scry 1.
“Don't worry. They'll never find me here.”
—Shianne, Lysene's operative
  • Quest for the Roseblade
Concealing Mask

Concealing Mask {U}

Artifact - Equipment
Equipped creature gets +1/+0, has no name, and loses all non-Pirate, non-Rogue creature types.
{1}: Equipped creature gains the creature types and activated abilities of target creature and its name becomes that creature's name until end of turn.
Equip {1}
  • Quest for the Roseblade
Conchspear Hunter

Conchspear Hunter {R}

Creature - Merfolk Warrior
{T}: Conchspear Hunter deals 1 damage to any target. Activate only if you control three or more artifacts.
A cunning eye and a spear that never misses is a deadly combination.
2/1
  • Elmare: Into the Abyss
Conclude

Conclude {B}

Instant
Target creature gets -1/-1 until end of turn. Audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“Never to be. That is the answer.”
—Black Curtain Warren
  • The Stage Presents: The Neverending Act
Confine to Prophecies

Confine to Prophecies {U}

Enchantment - Aura
Enchant creature
Enchanted creature is a blue Shaman with base power and toughness 0/2, has “{2}, {T}: Scry 1,” and loses all other abilities.
Unlike Jahan, most oracles are confined to caves to tell of futures that they will never experience themselves.
  • Alkabah
Confront

Confront {G}

Sorcery
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
“The puzzles are built to have one victor,” said Serafina. “You're just angry it's me.”
“This isn't about the puzzles,” said Taras.
  • The Unraveling
Conjure Quicksand

Conjure Quicksand {R}

Sorcery
Conjure Quicksand deals 1 damage to each creature and planeswalker you don't control and each battle you don't protect.
“It's called the Dunesea for a reason—like water, only a few can walk on it.”
  • Alkabah: The Rise of Soli
Conjured Shade

Conjured Shade {B}

Creature - Demon
When Conjured Shade dies, target creature you don't control gets -1/-1 until end of turn.
Animated by a drop of blood and the foul miasma of the Gloam, the undying legions of Ligos march to war.
1/1
  • Descent from the Highlands
Consider

Consider {U}

Instant
Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Draw a card.
“Time is your greatest treasure, for every moment of it could be someone else's last.”
—Suzume Oshiruko
Conspiracy of Ravens

Conspiracy of Ravens {B}

Enchantment
Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When the last time counter is removed from Conspiracy of Ravens, target player reveals their hand. You choose a nonland card from it. That player discards that card.
Construct Engine

Construct Engine {W}

Artifact
Advance {2}{W} (Cast this for {2}{W} to advance it as it enters. {2}{W}: Advance this as a sorcery.)
Whenever Construct Engine advances, create a 1/1 colorless Construct artifact creature token.
  • Karina's Explorations
Consuming Symbiosis

Consuming Symbiosis {G}

Instant
Escalate {G} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets +3/+2 until end of turn.
• Target creature gains trample and hexproof until end of turn.
Contagious Host

Contagious Host {B}

Creature - Carrier
When Contagious Host dies, each player loses 1 life.
Revive {2}{B} ({2}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
1/1
  • Ophorio
Contorted Reflection

Contorted Reflection {U}

Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Light sometimes gets lost in translation.
1/1
  • Ophorio
Convoy's Companion

Convoy's Companion {G}

Creature - Antelope
Landfall — Whenever a land you control enters, Convoy's Companion gets +1/+1 until end of turn. If that land was a Desert, put a +1/+1 counter on it instead.
1/1
  • Over the Horizon
Coralight Mystic

Coralight Mystic {W}

Creature - Merfolk Aurashaper Cleric
When Coralight Mystic enters, create a white Aura enchantment token named Whale's Spirit attached to target creature. The token has enchant creature and “Enchanted creature has lifelink.”
In keeping with time-honored tradition, Coralight enchanters spend years attuning themselves with the ornate wisdom of Elmare's mystic denizens.
1/1
  • Elmare: Into the Abyss
Corpseshift

Corpseshift {B}

Instant
When target creature you control dies this turn, return it or another creature card with an equal or lesser mana value from your graveyard to the battlefield tapped.
  • Seasons of War
Corrupted Memory

Corrupted Memory {B}

Sorcery
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Target opponent reveals their hand. You choose a [noncreature,] nonland card [with mana value 3 or less] from among them. That player discards that card.
Corvid Heretic

Corvid Heretic {B}

Creature - Bird
Whenever one or more cards leave your graveyard, each opponent loses 1 life and you gain that much life.
The Awakening corrupts more than just animals and monsters. The truly vile of humanity join them.
1/1
  • Survive the Night
Council's Will

Council's Will {B}

Sorcery
Target opponent chooses a card type, then reveals their hand. You choose a card from it that's not of the chosen type. That player discards that card.
“You have been found...”
“...wanting.”
Covetous Pixie

Covetous Pixie {B}

Creature - Faerie
Flying
When Covetous Pixie dies, if you control another Angel, Demon, Faerie, or Spirit, put a -1/-1 counter on target creature an opponent controls.
They may be the origin of slight, ordinary evils, but are all desires equal sins?
1/1
  • The Empty Throne of Feanav
Coward's Compulsion

Coward's Compulsion {R}

Sorcery
Target creature can't block this turn.
Draw a card.
As his fellows drew their blades and charged, he turned his back and ran.
  • A Tourney at Whiterun
Cradle of Civilization

Cradle of Civilization {G}

Enchantment - Aura
Enchant land
When Cradle of Civilization enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Enchanted land has “{T}: Add one mana of any color.”
Crafter's Mistake

Crafter's Mistake {R}

Instant
Crafter's Mistake deals 1 damage to target player or planeswalker. That player or that planeswalker's controller sacrifices an artifact.
Artifice is such a delicate art no mistake can be defined as minor.
  • K15 Core Set
Cranial Violation

Cranial Violation {B}

Sorcery
Each player reveals their hand. Choose a creature card revealed this way. Its owner discards it.
{2}{B}{B}, Exile Cranial Violation and six other cards from your graveyard: Put target creature card from a graveyard onto the battlefield under your control. Activate only as a sorcery.