529 cards found
Jetskate

Jetskate {1}{R}

Enchantment Creature - Fish
Haste
When Jetskate enters the battlefield, if you've drawn two or more cards this turn, it deals 2 damage to any target.
Cycling {R} ({R}, Discard this card: Draw a card.)
2/1
  • Elmare: Into the Abyss
Jidai Serpent

Jidai Serpent {4}{U}{U}

Creature - Serpent
This spell costs {1} less to cast for each spell you cast this turn.
When Jidai Serpent enters the battlefield, draw two cards.
5/6
  • Imperial Legacies
Joyous Whaleshark

Joyous Whaleshark {4}{W}{W}

Enchantment Creature - Whale Shark
Concord — This spell costs {2} less to cast if there are four or more card types among permanents you control.
Vigilance (Attacking doesn't cause this creature to tap.)
Every aspect of Elmare life operates in harmony—even the food chain.
4/5
  • Elmare: Into the Abyss
Jumbo Shrimp

Jumbo Shrimp {6}{G}{G}

Creature - Shrimp Kraken
When Jumbo Shrimp enters the battlefield or when you cycle it, destroy target noncreature permanent.
Cycling {3}{G}{G} ({3}{G}{G}, Discard this card: Draw a card.)
No longer an oxymoron.
9/9
  • Elmare: Into the Abyss
Kaiju-no-Oni

Kaiju-no-Oni {5}{U}{U}

Creature - Demon Leviathan
Whenever a creature attacks you or a planeswalker you control, put that creature on the bottom of its owner's library unless its controller pays {2}.
Only a fool fights the sea itself.
8/8
Kaivilu, Ocean Warden
The Great Flooding

Kaivilu, Ocean Warden {4}{U}{B}

Legendary Creature - Elder Serpent
Flash
When Kaivilu, Ocean Warden enters the battlefield, creatures your opponents control get -2/-2 and lose all abilities until end of turn.
Envious of how his brother's territory was more appreciated than his own...
4/4
Card has other part: The Great Flooding
  • Road to Carü Mapu
Keen Seafarer

Keen Seafarer {G}

Creature - Human Pirate Warrior
{1}{G}: Keen Seafarer voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Keen Seafarer phases in, put a +1/+1 counter on it.
1/1
  • Dark Seas of Shiryen
Keeper of Pearls

Keeper of Pearls {1}{G}

Creature - Turtle Monk
When Keeper of Pearls enters the battlefield or a creature scavenges it, you gain 2 life.
Scavenge {G} ({G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/3
  • Panxiou
Koisoul Diver

Koisoul Diver {5}{R}{R}

Creature - Merfolk Wizard
Creatures you control get +1/+0 for each color among permanents you control and have haste.
Whenever you cast a white, blue, black, or green instant or sorcery spell, copy it for each of its colors. You may choose new targets for the copies.
4/4
  • MSEM Secret Lair Drops
  • Novea
Krill-Clan Guardian

Krill-Clan Guardian {1}{G}{U}

Creature - Whale Warrior
Concord — You may cast this spell as though it had flash if there are four or more card types among permanents you control.
When Krill-Clan Guardian enters the battlefield, it fights up to one other target creature. If that creature would die this turn, return it to its owner's hand instead.
“I fight in the memory of my graceful ancestor, who left this sea for another above.”
4/4
  • Elmare: Into the Abyss
Laiyru River Guide

Laiyru River Guide {U}

Creature - Fish Scout
{T}: Target land you control becomes the basic land type of your choice until end of turn.
At the beginning of each end step, if you spent three or more colors of mana to cast spells this turn, surveil 1.
1/2
  • Panxiou
Lakeside Park

Lakeside Park

Land - Plains Island
({T}: Add {W} or {U}.)
As Lakeside Park enters the battlefield, you may pay {1}. If you don't, Lakeside Park enters the battlefield tapped.
  • Eralou
Leopard Seal

Leopard Seal {1}{R}

Creature - Seal
Whenever you cast a spell during another player's turn, monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
Believing the terrors of the sea to be confined to it is the last mistake of many.
2/2
  • Glacia: Hail to the Queen
Lifeshell Crab

Lifeshell Crab {3}{U}

Creature - Crab
Kindle 4—{4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create four 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Hermit crabs are often used by Elama's lifereaders in predicting and tracking the elemental Newborn.
2/4
  • Kaleidoscope
Lightning-Fast Lionfish

Lightning-Fast Lionfish {2}{U}{R}

Enchantment Creature - Fish
Haste
You may cast sorcery and enchantment spells as though they had flash.
Whenever you cast an enchantment, instant, or sorcery spell, Lightning-Fast Lionfish gets +1/+0 and gains first strike until end of turn.
3/3
  • Elmare: Into the Abyss
Lilyreed Triton

Lilyreed Triton {W}

Creature - Merfolk Aurashaper Knight
When Lilyreed Triton enters the battlefield, create a white Aura enchantment token named Triton's Gift attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+0 and can't be blocked by creatures with power 3 or greater.”
1/1
Lionfrill Hunter

Lionfrill Hunter {3}{R}{G}

Creature - Fish Beast
When Lionfrill Hunter enters the battlefield or when you cycle it, put X +1/+1 counters on another target creature you control, where X is the number of cards with a cycling ability in your graveyard.
Cycling {3}{R}{G} ({3}{R}{G}, Discard this card: Draw a card.)
3/3
  • Elmare: Into the Abyss
Living Archipelago

Living Archipelago {4}{G}{G}

Creature - Elder Turtle
Trample
Whenever Living Archipelago enters the battlefield or attacks, up to two target lands you control voyage. (If they aren't being targeted by another spell or ability, they phase out.)
Whenever a land you control phases in, you may create a tapped token that's a copy of that land.
6/6
  • Over the Horizon
Long-Finned Skywhale

Long-Finned Skywhale {2}{U}{U}

Creature - Whale
Flying
Long-Finned Skywhale can block only creatures with flying.
Shamans of the Windwise watch their migratory routes, each movement of the herd a portent of the future.
4/3
  • Descent from the Highlands
Lord of the Bubbledome

Lord of the Bubbledome {U}{U}

Creature - Merfolk Noble
Other Merfolk you control get +1/+1.
{1}{U}: Target Merfolk gains slipstream until end of turn. (Creatures with slipstream can't be blocked as long as only creatures with slipstream are attacking.)
He truly turns the tide of battle.
2/2
  • Elmare: Into the Abyss
  • MSEM Champions 119 119
Lumbering Stoneshell

Lumbering Stoneshell {5}{U}

Creature - Turtle
Lumbering Stoneshell has hexproof as long as it's untapped.
When lying still, stoneshells are nearly indistinguishable from the boulders scattered around the flooded shore.
4/6
  • Goliaths of Nangjiao
Lurking Angler

Lurking Angler {3}{G}

Creature - Fish
When Lurking Angler enters the battlefield, if seven or more cards are in your graveyard, draw a card. Otherwise, mill two cards.
Cuxuri's predators know well that poor souls trapped down there will be desperate to find any source of light.
4/3
  • Elmare: Into the Abyss
Lush Oasis

Lush Oasis

Land - Forest Island
({T}: Add {G} or {U}.)
Lush Oasis enters the battlefield tapped unless you control a basic Forest or a basic Island.
Lysene's Vagabond

Lysene's Vagabond {U}{R}

Creature - Human Pirate Rogue
Attacking Pirates and Rogues you control get +1/+0.
{2}{U}: Tap target creature an opponent controls.
“Sorry I can't stay. Hope my cutlass'll keep you company enough.”
2/2
  • Quest for the Roseblade
Mable of the Sea's Whimsy

Mable of the Sea's Whimsy {1}{W}{U}

Legendary Creature - Human Pirate
First mate—Each nonland card in your starting deck is an instant or has flash. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Flash
When Mable enters the battlefield, you gain 2 life and draw a card.
2/2