2251 cards found
Blazing Volley

Blazing Volley {R}

Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
Bleak Dominion

Bleak Dominion

Land - Island Swamp Mountain
({T}: Add {U}, {B}, or {R}.)
Bleak Dominion enters the battlefield tapped.
Blessed Spellroot

Blessed Spellroot {G}

Creature - Plant Mutant
When Blessed Spellroot dies, you gain 5 life.
0/2
Blightbringer

Blightbringer {3}{B}{B}

Creature - Zombie Warrior
When Blightbringer enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/3
Blind Soulcaller

Blind Soulcaller {4}{U}

Creature - Elf Shaman
Vision (Whenever this or another creature enters the battlefield under your control, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Blind Soulcaller envisions an instant or sorcery card, you may tap target permanent.
3/3
Bloated Visceroid

Bloated Visceroid {3}{B}

Creature - Zombie Horror
Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{B}{B}, Exile Bloated Visceroid from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
3/2
Blood Artist

Blood Artist {1}{B}

Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
“Ah! Really not enough red, I almost finished it …”
0/1
  • MSEM Secret Lair Drops
  • Villains: The Musical 3s 300
Blood Frenzy

Blood Frenzy {B}{R}

Instant
Target creature gets +3/-3 until end of turn.
Kindle 3—{B}{R}, Pay 3 life. ({B}{R}, Pay 3 life, Exile this card from your graveyard: Create three 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Blood Harvest

Blood Harvest {B}{R}

Enchantment
Nonbasic lands have “Whenever this land becomes tapped, you lose 1 life unless you sacrifice this land.”
Her enemies would spill rivers of blood, every drop for a family long departed.
Blood Jade Prophet

Blood Jade Prophet {B}{B}{B}

Creature - Human Shaman
When Blood Jade Prophet enters the battlefield, reveal the top three cards of your library. For each card revealed this way, you may pay 3 life. If you do, put that card into your hand. Otherwise, put it into your graveyard.
3/3
Bloodfell Caves

Bloodfell Caves

Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
Bloodleaf Butcher

Bloodleaf Butcher {1}{B}

Creature - Elf Warrior
Bloodleaf Butcher gets +1/+0 and has deathtouch as long as five or more cards are in your graveyard.
2/2
Bloodleaf Tracker

Bloodleaf Tracker {G}

Creature - Elf Scout
{G}, {T}: Put a +1/+1 counter on Bloodleaf Tracker for each creature that entered the battlefield this turn.
“Run all you want, but these woods and I keep no secrets from each other.”
1/1
Bloodriver

Bloodriver

Land - Mountain
({T}: Add {R}.)
Bloodriver enters the battlefield tapped.
When Bloodriver enters the battlefield, target creature you control gains haste until end of turn.
Bloodsoaked Blades

Bloodsoaked Blades {2}{R}

Artifact - Equipment
When Bloodsoaked Blades enters the battlefield, creatures you control get +2/+0 until end of turn.
Equipped creature gets +1/+1.
Equip {1}
Bloodstained Calamity

Bloodstained Calamity {X}{R}{R}

Sorcery
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.)
• ★ — Bloodstained Calamity deals 1 damage to each creature, player, and planeswalker.
• ★★ — Return target instant or sorcery card from your graveyard to your hand. Exile Bloodstained Calamity.
• ★★★★★ — Bloodstained Calamity deals 10 damage to any target.
Blossoming Defense

Blossoming Defense {G}

Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
“Shed your steel and your spells. Breathe in, find from inside you the strength nature gave you, and let it bloom for all the world to see.”
  • Glacia: Hail to the Queen
  • Novea
Blossoming Sands

Blossoming Sands

Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
Blurry Counterpart

Blurry Counterpart {2}{U}{U}

Creature - Shapeshifter Illusion
You may have Blurry Counterpart enter the battlefield as a copy of any creature on the battlefield.
Mirage {1}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
0/0
Board

Board {W}

Instant
Target creature gets +2/+2 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Sword
Bog Rebirth

Bog Rebirth {B}

Instant
When target creature dies this turn, return it to the battlefield under its owner's control. When you do, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Bogborn Charger

Bogborn Charger {1}{R}

Creature - Devil
Whenever another creature enters the battlefield under your control, you may have it gain haste. If you do, return it to its owner's hand at the beginning of the next end step.
“I was raised as a weapon, that knew naught but aggression...”
2/2
Boiling Ridge

Boiling Ridge

Land - Island Mountain
({T}: Add {U} or {R}.)
Boiling Ridge enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Bone Splinters

Bone Splinters {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
“A true form sought for the harm of the other, rather than for the betterment of the self... I'd rather not dwell on the matter.”
—Doctor Barton
Boneyard Pass

Boneyard Pass

Land
Boneyard Pass enters the battlefield tapped unless you control a basic land.
{T}: Add {W} or {B}.
Stranded cold and hope all gone.
Even then, the show goes on.