533 cards found
Kinjiru Blackguard

Kinjiru Blackguard {1}{B}

Creature - Human Rogue
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Kinjiru's coffers swayed many downtrodden and desperate Shengin citizens to their side.
2/1
  • Tales of Old Jidai
Kinjiru Cavalry

Kinjiru Cavalry {1}{B}

Creature - Human Knight
Menace
At the beginning of each end step, if a creature died this turn and Kinjiru Cavalry isn't a token, create a token that's a copy of it, except it has no mana cost.
1/1
  • Tales of Old Jidai
Kinjiru Sandshaper

Kinjiru Sandshaper {3}{W}

Creature - Human Wizard
Flying
When Kinjiru Sandshaper enters the battlefield, tap target creature.
The sands of Shengin are his steed and his sword.
3/2
  • Tales of Old Jidai
Kinjiru Warlord

Kinjiru Warlord {3}{B}{B}

Creature - Human Warrior
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its cost.)
{3}{B}{B}: Choose any number of other nontoken creatures you control. Whenever one of those creatures dies this turn, create a token that's a copy of that creature, except it has no mana cost.
5/3
  • Tales of Old Jidai
Kinken, the Dragon's Breath

Kinken, the Dragon's Breath {1}{R}

Legendary Enchantment
When Kinken, the Dragon's Breath enters the battlefield, draw a card, then choose a creature card name.
Whenever a creature you control with the chosen name attacks, you may pay {1}. If you do, create a token that's a copy of it and that's tapped and attacking, except it isn't legendary. Exile the token at the beginning of the end step.
Kiri Yoroi

Kiri Yoroi {4}

Artifact - Equipment
When Kiri Yoroi enters the battlefield, create a 2/2 colorless Spirit creature token and attach Kiri Yoroi to it.
Equipped creatures you control get +1/+1.
Equip {2}
  • Path of Shadows
Kirishima of Iron Chains

Kirishima of Iron Chains {2}{W}{B}

Legendary Creature - Human Knight
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its cost.)
{3}{W}{B}: Create a 0/1 white and black Human Advisor creature token with “When this creature enters the battlefield, target creature can't attack or block until this creature leaves the battlefield.”
3/4
  • Tales of Old Jidai
Kirishima's Escort

Kirishima's Escort {W}{B}

Creature - Human Knight
Flash
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its cost.)
{W}{B}: Kirishima's Escort gets +1/+1 and gains first strike until end of turn.
2/2
  • Tales of Old Jidai
Kiyomi's Disciple

Kiyomi's Disciple {3}{B}

Creature - Human Wizard
When Kiyomi's Disciple enters the battlefield, put target creature card from a graveyard onto the battlefield under your control. When Kiyomi's Disciple is no longer on the battlefield, that creature's controller sacrifices it.
2/2
Kiyomi's Yoroi

Kiyomi's Yoroi {2}{B}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, you may return target creature card from your graveyard to your hand.
Equip {2}
  • Imperial Legacies
Kizoku Valiant

Kizoku Valiant {2}{G}

Creature - Human Samurai
When Kizoku Valiant enters the battlefield or dies, you gain 2 life.
Art of war — At the beginning of your end step, if Kizoku Valiant dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/2
  • Path of Shadows
Kodaichi Bladedancer

Kodaichi Bladedancer {4}{W}

Creature - Human Knight
Vigilance
Whenever Kodaichi Bladedancer attacks, target creature gets +2/+2 until end of turn.
The Dragon's Eye welcomed every clan, no matter how small.
2/3
  • Tales of Old Jidai
Kogane the Crimson Consort

Kogane the Crimson Consort {R}{W}{B}

Legendary Creature - Demon Advisor
At the beginning of your end step, if an opponent lost life this turn, Kogane the Crimson Consort deals 2 damage to each opponent and you gain 2 life.
2/2
  • Path of Shadows
Kogane's Swordmaster

Kogane's Swordmaster {1}{W}

Creature - Human Samurai
Double strike
Art of war — At the beginning of your end step, if Kogane's Swordmaster dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
  • Imperial Legacies
Kogane's Yoroi

Kogane's Yoroi {2}{W}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
Equip {2}
  • Imperial Legacies
Konoe the Traitor's Hand

Konoe the Traitor's Hand {2}{G}{G}

Legendary Creature - Human Samurai
Creatures you control have protection from legendary. (Those creatures can't be blocked, targeted, dealt damage, or enchanted by anything legendary.)
4/4
  • Path of Shadows
Konoe's Lieutenant

Konoe's Lieutenant {G}

Creature - Human Samurai
Konoe's Lieutenant gets +1/+1 as long as an opponent controls a legendary permanent.
2/1
  • Path of Shadows
Kowareta Informant

Kowareta Informant {1}{U}

Creature - Human Rogue
Art of war — At the beginning of your end step, if Kowareta Informant dealt damage to an opponent this turn, draw a card, then discard a card.
“Lord Shigure has fallen, your eminence. Of the other lord and lady, I have no news.”
2/1
  • Path of Shadows
Kowareta Scrounger

Kowareta Scrounger {1}{U}

Creature - Human Samurai Mercenary
Art of war — At the beginning of your end step, if Kowareta Scrounger dealt damage to an opponent this turn, you may search your library for an artifact card, reveal it, put it into your hand, then shuffle.
2/1
  • Imperial Legacies
Kuma Strike

Kuma Strike {R}{G}

Sorcery - Inscription
Target creature you control deals damage equal to its power to target player or planeswalker.
Inscribe {4}{R}{G} ({4}{R}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Kumo-no-Oni

Kumo-no-Oni {1}{G}

Creature - Demon Insect
Sacrifice Kumo-no-Oni: Prevent all combat damage that would be dealt this turn.
2/1
  • Path of Shadows
Kuno Aokara, Ivory Crane

Kuno Aokara, Ivory Crane {1}{W}{U}

Legendary Creature - Human Monk
Flash
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its cost.)
{1}: Remove target attacking creature you control from combat and untap it.
3/3
  • Tales of Old Jidai
Kurayami Butcher

Kurayami Butcher {1}{B}{B}

Creature - Zombie Samurai
Art of war — At the beginning of your end step, if Kurayami Butcher dealt damage to an opponent, you may destroy target creature that was dealt damage this turn.
3/2
  • Path of Shadows
Kurayami Necromancer

Kurayami Necromancer {2}{B}{B}

Creature - Human Wizard
Whenever another nontoken creature you control dies, you may exile it. If you do, create a 2/2 colorless Spirit creature token.
3/2
  • Path of Shadows
Kurayami Ronin

Kurayami Ronin {1}{B}

Creature - Human Samurai
Art of war — At the beginning of your end step, if Kurayami Ronin dealt damage to an opponent this turn, you draw a card and you lose 1 life.
3/1
  • Imperial Legacies