893 cards found
Day at the Market

Day at the Market {1}{G}

Sorcery
Choose one —
• Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
• Destroy target creature with flying.
You can always find what you need at a Danaj market. Sometimes that's a nice bite to eat, and sometimes that's distilled manticore poison.
  • Alkabah: The Rise of Soli
Dealer of Pointed Fortunes

Dealer of Pointed Fortunes {2}{U}

Creature - Horror
Flying
When Dealer of Pointed Fortunes enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Rumor has it that the envelopes contain misfortunes, but none have been courageous enough to open them.
2/2
  • The Stage Presents: The Neverending Act
Death's Widow

Death's Widow {1}{B}{G}

Creature - Construct Noble
You can't cast this spell as long as your life total is greater than half your starting life total.
Lifelink
{1}{B}{G}, Discard Death's Widow: Destroy target nonland permanent. You lose life equal to its mana value.
4/4
  • The Stage Presents: The Neverending Act
Decanter of Endless Rivers

Decanter of Endless Rivers {4}

Artifact
{T}: Put a flood counter on Decanter of Endless Rivers. Add {U} for each flood counter on it.
Many who cannot create their own legacy from their words or deeds hoard treasures in the hope they will make it for them.
  • Alkabah
Defeat of the Greatest Evil

Defeat of the Greatest Evil {2}{B}{B}

Instant
Destroy target creature or planeswalker.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Delve for Treasures

Delve for Treasures {X}{U}{B}

Instant
Repeat the following process X times. Reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Demon of Endless Hunger

Demon of Endless Hunger {1}{B}

Creature - Demon Cleric
Flying
When Demon of Endless Hunger enters, choose one —
• Mill two cards.
• Exile up to two target cards from graveyards.
2/1
  • Alkabah: The Rise of Soli
Denouement

Denouement {2}{R}

Sorcery
Denouement deals damage to each creature and each planeswalker equal to the number of enchantments you control.
“This isn't just your story, Percy. It's our stories too: mine, every other actor, every other monster. Meant to be told, not twisted.”
—Paul, to Percy
  • The Stage Presents: The Neverending Act
Deprived Div

Deprived Div {1}{B}{R}

Creature - Horror
First strike
Whenever Deprived Div deals combat damage to an opponent, end the turn. (Creatures without first strike won't deal damage this turn.)
Each div is a mortal fear made physical. Divs believe that if they can find their creator, they can take their essence and become human themselves.
5/2
  • Alkabah
Descent of the Div

Descent of the Div {2}{B}{G}{U}

Sorcery
You may cast target card in an opponent's graveyard without paying its mana cost.
Flashback {4}{B}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“My shah, we are blockaded on all sides by fear itself. Our only solution: make fearless friends.”
—Atieh, Seer of Distant Futures
  • Alkabah: The Rise of Soli
Desert's Veil

Desert's Veil {W}{U}

Instant
Target permanent you control gains protection from your opponents until end of turn.
Draw a card.
Mirages contain many surprises.
  • Alkabah
Desolate Advance

Desolate Advance {1}{B}

Instant
You draw a card and you lose 1 life.
Whenever you cast a spell from anywhere other than your hand, you may pay 1 life. If you do, return Desolate Advance from your graveyard to your hand.
  • Alkabah: The Rise of Soli
Detective's Gambit

Detective's Gambit {2}{B}

Enchantment
Whenever one or more creatures you control deal combat damage to a player or planeswalker, you draw a card and you lose 1 life.
“Brave Kaibry watched with baited breath, soon they'd be one with bated death.”
—That Fateful Tuesday, Act III
  • The Stage Presents: The Neverending Act
Devastating Charge

Devastating Charge {2}{G}{G}

Sorcery
Destroy target noncreature permanent.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“Leave them with nothing to remember.”
—Saeedi Kahroba, Granddaughter
  • Alkabah
Dewdrop Ordainer

Dewdrop Ordainer {2}{U}

Creature - Angel Soldier
Flying
When Dewdrop Ordainer dies, put a +1/+1 counter on target creature you control with a counter on it.
“It is the nature of power, like rivers, to flow its course. Even my star-given essence must pass to fertile soil in time.”
2/2
  • Alkabah: The Rise of Soli
Dig for Evidence

Dig for Evidence {2}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Director's Perks

Director's Perks {W}{U}

Enchantment
Other enchantments you control have hexproof.
At the beginning of your upkeep, you gain 1 life and exile up to one target card from a graveyard.
  • The Stage Presents: The Neverending Act
Disappointment

Disappointment {1}{G}{W}{U}{B}

Legendary Creature - Horror Incarnation
Disappointment's power and toughness are each equal to the number of differently named lands you control.
Whenever Disappointment enters or deals damage to a player or noncreature permanent, you may return target nonland permanent card from your graveyard to the battlefield. It's a land with “{T}: Add one mana of this card's colors” and loses all other types and abilities.
*/*
  • Alkabah: The Rise of Soli
Disastrous Sirocco

Disastrous Sirocco {2}{R}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Disastrous Sirocco deals damage to target creature equal to the number of lands you control.
  • Alkabah
Dispute

Dispute {2}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Save your words. We speak with swords.”
—Siaveed
  • Alkabah
Distant Lover

Distant Lover {B}

Creature - Azra Citizen
When Distant Lover enters, create a 1/1 colorless Citizen creature token.
Each of the main satrapies have many landmarks between them. Those separated by the Elders cherish any time of meeting they have.
0/1
  • Alkabah
Distracted at Sea

Distracted at Sea {U}

Enchantment
Whenever you cast your second spell each turn, you may tap target creature and put a stun counter on it.
Absentminded and easily excitable, Captain Minnow often steered himself in towards places unfathomable, but never towards the bottom of the sea.
  • The Stage Presents: The Neverending Act
Div of Bonded Souls

Div of Bonded Souls {R}{G}{W}

Creature - Horror
When Div of Bonded Souls enters, create a 1/1 colorless Illusion creature token with “This creature is every creature type.”
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
3/1
  • Alkabah
Div of Lethargic Ideals

Div of Lethargic Ideals {4}{G}

Creature - Horror
Lionize {G} ({G}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.)
Vigilance, reach
4/4
  • Alkabah: The Rise of Soli
Div of Unsettling Secrets

Div of Unsettling Secrets {1}{W}{U}{B}

Creature - Horror
Flash
When Div of Unsettling Secrets enters, exile target permanent or spell. Its controller draws two cards.
It cares not for what it steals, just for the agony that spreading it can do.
4/3
  • Alkabah: The Rise of Soli