3494 cards found
Azure Archaeologist

Azure Archaeologist {2}{U}

Creature - Human Artificer
When Azure Archaeologist enters the battlefield, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{2}, {T}, Sacrifice a Clue: Draw two cards, then discard a card.
3/2
  • Riddles of Revio
Azure Caterwauler

Azure Caterwauler {1}{R/G}{U}

Creature - Bird
Flying, trample
Prismatic — Whenever you cast a multicolored spell, put a +1/+1 counter on Azure Caterwauler.
2/1
  • Kahembo: Olde Dawn
Back-Alley Gnoll

Back-Alley Gnoll {1}{B}{R}

Creature - Hyena Warrior
First strike
Back-Alley Gnoll has lifelink as long as it's enchanted by a black Aura.
Back-Alley Gnoll gets +2/+0 as long as it's enchanted by a red Aura.
2/3
  • Kahembo: Olde Dawn
Backdrop Artisan

Backdrop Artisan {2}{R}

Creature - Construct Actor
Haste
When Backdrop Artisan dies, audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
3/1
  • The Stage Presents: The Neverending Act
Backstage Banter

Backstage Banter {2}{R}

Sorcery
Non-Actor creatures can't block this turn.
“The trail led to the stages of Koras. After speaking with some of the players, the pieces are finally coming together.”
—Inspector Vivian Dymra
  • Villains: The Musical
Backstage Broken

Backstage Broken {2}{W/B}

Creature - Construct Actor
When Backstage Broken enters the battlefield, create a 1/1 colorless Construct Actor creature token.
Whenever a token you control leaves the battlefield, you gain 1 life.
The Unhinging Project was only meant as horror for audiences, but it broke performers in equal measure.
2/1
  • The Stage Presents: The Neverending Act
Backstage Manager

Backstage Manager {1}{W}{B}

Creature - Elf Actor
Lifelink
At the beginning of your end step, if you gained life this turn, put a +1/+1 counter on Backstage Manager.
2/2
  • Villains: The Musical
Backup Forces

Backup Forces {2}{W}

Enchantment
At the beginning of your end step, create a 1/1 white Soldier creature token.
In Glacia, wars are won, but rarely do they end.
Backwood Rangers

Backwood Rangers {1}{G}{G}

Creature - Human Scout Ranger
Basic Forests you control have “{G}, {T}: Untap target attacking creature and remove it from combat.”
“‘You look lost,' said the young man, ‘and these woods are dark and deep.'”
—Azamir, “The Road From Fretport”
3/3
  • Storytime
Bahum's Penance

Bahum's Penance {W}{B}{G}

Sorcery
As an additional cost to cast this spell, discard your hand.
Purge four times, then you gain 1 life for each card in exile. (Exile two cards that share a type from graveyards. If you do, draw a card.)
“Frystaria haunts me too, Marzen. But my atonement lies elsewhere.”
  • Mious
Bahum, Penitent

Bahum, Penitent {1}{B}{G}

Legendary Planeswalker - Bahum
[+1]: Discard a card. If you do, up to one target player gains 5 life.
[–3]: Discard a card. You draw X cards and you lose X life, where X is that card's mana value.
[–7]: Exile your hand, then put all cards from your graveyard into your hand and all cards exiled this way into your graveyard.
Loyalty:
3
Bai Long Ma, Fabled Innocence

Bai Long Ma, Fabled Innocence {2}{W}

Legendary Creature - Dragon Spirit
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
Flying
{1}{W}: Demigod — Return up to one target creature card with mana value 2 or less from your graveyard to the battlefield.
{3}{W}: God — Put a +1/+1 counter on each creature you control with the least power among creatures you control.
1/3
  • Panxiou
Balefire Conjurer

Balefire Conjurer {2}{R}

Creature - Azra Wizard
Prowess
Whenever Balefire Conjurer attacks, you may pay {1}{R}. If you do, exile the top card of your library. You may play that card until the end of your next turn.
“From chaos, clarity.”
3/2
  • Seasons of War
Balefire Harbinger

Balefire Harbinger {1}{B}{R}

Creature - Wolf
Menace
As long as Balefire Harbinger is attacking, creatures in its pack can't be blocked unless defending player pays {1} and 1 life for each creature they control that's blocking one of those creatures. (Two or more creatures you control with equal power are in a pack.)
3/2
  • Panxiou
Balloon Voyager

Balloon Voyager {1}{U}{U}

Creature - Human Rogue
This spell costs {U} less to cast if you dealt combat damage to a player this turn with a Rogue.
Flying
When Balloon Voyager enters the battlefield, draw a card.
2/2
  • Over the Horizon
Band of Irregulars

Band of Irregulars {2}{R}

Enchantment
At the beginning of combat on your turn, if there are five or more creature types among creatures you control, creatures you control get +2/+0 and gain menace until end of turn.
  • Eralou
Bane of the Folded Fan

Bane of the Folded Fan {1}{B}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
  • Goliaths of Nangjiao
Banish

Banish {1}{B}{B}

Sorcery
Exile target creature or planeswalker and all other creatures its controller controls with the same name as that permanent. Search its controller's graveyard, hand, and library for any number of nonland cards with the same name as that permanent and exile them. Then that player shuffles.
“I had to cash in a lot of favors for this one.”
—Antonin Lazaire
  • Eralou
Banished Prophet

Banished Prophet {2}{U}

Creature - Construct Wizard
When Banished Prophet enters the battlefield, you may remove a counter from a permanent you control. If you do, put a +1/+1 counter on another target creature you control.
In every actor's future, he sees them as monstrous. None wish to hear it.
3/2
  • The Stage Presents: The Neverending Act
Bant Shardseeker

Bant Shardseeker {2}{W}

Creature - Rhino Scout
Lifelink
{1}, Discard Bant Shardseeker: Search your library for a basic Island or Forest card, reveal it, put it into your hand, then shuffle.
“These lands harbor the wise and the valiant, but I search for my true home in Bant.”
2/3
  • Alara
Barbarian Axe Flinger

Barbarian Axe Flinger {2}{W}

Creature - Human Barbarian Warrior
Vigilance
{1}{W}: Barbarian Axe Flinger gains double strike until end of turn.
The first ax is a mere diversion, for in parrying it the second one strikes your heart.
2/2
  • Khaliz-Dorahn
Barbarian Hoarders

Barbarian Hoarders {1}{R}{W}

Creature - Human Barbarian Warrior
When Barbarian Hoarders enters the battlefield, you may attach target Equipment you control to it.
Fellors have strong emotional attachments to their weapons, each of them a memory of the battles they won.
3/2
  • Aftermath
Barbarian Intimidator

Barbarian Intimidator {1}{R}{W}

Creature - Human Barbarian Warrior
When Barbarian Intimidator enters the battlefield, target creature can't block this turn.
When Barbarian Intimidator enters the battlefield, prevent all combat damage that would be dealt to target creature this turn.
2/3
  • Khaliz-Dorahn
Barbaric Dexterity

Barbaric Dexterity {2}{W}

Instant
Until end of turn, target creature gets +1/+1 for each Equipment attached to it and gains flying and first strike.
No weapon is too menial in the hand of a Fellor.
  • Aftermath
Barhopping in Minei

Barhopping in Minei {2}{R}

Enchantment
When Barhopping in Minei enters the battlefield, draw up to four cards, then put twice that many drink counters on Barhopping in Minei.
Your maximum hand size is reduced by the number of drink counters on Barhopping in Minei.
  • Karina's Explorations