10927 cards found
1-ST Thankless Companion

1-ST Thankless Companion {1}{W}

Artifact Creature - Servo
When 1-ST Thankless Companion enters the battlefield, draw a card.
“Best part about the rovers is ensuring that you always have someone to turn the lights off and carry you home.”
—Eldan Jackson, Field Engineer
1/1
  • Animus Vox
11-A Lionheart

11-A Lionheart {4}{R}{R}

Artifact Creature - Construct
When 11-A Lionheart enters the battlefield, it deals 2 damage to each nonartifact creature.
We won't run, we're here to stay.
—Mech inscription
6/4
  • Love Song
A Bond that Spans Planes

A Bond that Spans Planes {1}{R}{W}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Return up to X target creature cards with mana value 3 or less from your graveyard to the battlefield, where X is the number of lore counters on A Bond that Spans Planes.

  • The Stage Presents: The Neverending Act
A Dangerous Conspiracy

A Dangerous Conspiracy {B}{B}

Legendary Enchantment
Whenever you foretell a card or cast a foretold spell, you draw a card and you lose 2 life.
“As we get closer to the crown, there will be severe punishments if we are caught. Don't let that happen.”
—Teufel, to Lord Yaran
  • Quest for the Roseblade
A Delightful Afternoon. . .

A Delightful Afternoon. . . {1}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Audition for white. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Cleric Role giving 2/2 and lifelink. Roles replace older ones.)
Distribute two +1/+1 counters among creatures you control.
  • The Stage Presents: The Neverending Act
A Glimmering Crown

A Glimmering Crown {3}{W}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Create a 2/2 white Knight creature token with vigilance.
Loyalty:
5
A Grave Sentence

A Grave Sentence {3}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Target creature gets -X/-X until end of turn, where X is the number of lore counters on A Grave Sentence.
IV — Target opponent loses 1 life for each creature card in their graveyard.
  • Kahembo: Olde Dawn
A Lady's Favor

A Lady's Favor {2}

Artifact - Equipment
Equipped creature has vigilance. (Attacking doesn't cause that creature to tap.)
Equip {1}
“Come back to me.”
  • A Tourney at Whiterun
A Memorial to Radiance

A Memorial to Radiance {G}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — You may create a token that's a copy of target Aura you control. Attach it to target creature you control.
III — Put a +1/+1 counter on each enchanted creature you control. Those creatures gain indestructible and vigilance until end of turn.
  • The Stage Presents: The Neverending Act
A Modest Cap

A Modest Cap {3}{G}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Loyalty:
5
A Most Important Prince

A Most Important Prince {1}{B}{B}

Creature - Construct Noble
Menace
Whenever you cycle A Most Important Prince or it attacks, each opponent with two or more cards in hand discards a card.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
3/2
  • The Stage Presents: The Neverending Act
A Mysterious Cowl

A Mysterious Cowl {3}{U}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Draw two cards, then discard a card.
Loyalty:
5
A Princess' Plea

A Princess' Plea {1}{W}{B}{G}

Enchantment - Saga
You may exile target nonland permanent. If you do, you lose 3 life.
Create a 7/7 white, black, and green Horror Knight creature token with trample and “Whenever this creature is dealt damage, you lose that much life.”
A Recipe for Disaster

A Recipe for Disaster {1}{B}{G}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Mill four cards.
Return target land card from your graveyard to the battlefield.
I — Return target creature or non-Saga enchantment card from your graveyard to the battlefield.
You may cast target instant or sorcery card from your graveyard without paying it mana cost
  • The Stage Presents: The Neverending Act
A Slave's Vengeance
Crown of the Urchin King

A Slave's Vengeance {1}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Mill a card, then create a 1/1 black Peasant creature token.
3 — Each player sacrifices a creature.
Monument {2}{B}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Crown of the Urchin King
  • Over the Horizon
A Song of Sleet and Hellfire

A Song of Sleet and Hellfire {R}{G}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a token that's a copy of target Construct you control.
III — Constructs you control get +2/+0 and gain vigilance until end of turn.
  • The Stage Presents: The Neverending Act
A Tale of the Boastful Sailor

A Tale of the Boastful Sailor {1}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
III — Whenever a creature you control deals combat damage to a player this turn, draw a card.
  • The Stage Presents: The Neverending Act
A Wide World Awaits

A Wide World Awaits {2}{G}{G}

Enchantment
Play with the top card of your library revealed.
You may cast creature spells from the top of your library.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for creature spells you cast.
  • Kahembo: Olde Dawn
AOSE Extractor

AOSE Extractor {1}{G}

Creature - Human Scout
When AOSE Extractor enters the battlefield, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“I see the way Slyten shines. Any violence needed to obtain it is justified.”
1/1
  • Animus Vox
AOSE Field Researcher

AOSE Field Researcher {2}{W}

Creature - Human Shaman
Vigilance
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
“Go to space, they said. See wonderful sights, they said. Turns out it's just an empire of dirt.”
3/2
  • Love Song
AOSE Lab Tech

AOSE Lab Tech {3}{U}{U}

Creature - Human Artificer
When AOSE Lab Tech enters the battlefield, draw three cards, then discard two cards unless you discard an artifact card.
“I can take apart and put back together any human device, but this precursor tech is really something else.”
2/4
  • Love Song
AOSE Scrapper

AOSE Scrapper {2}{U}

Creature - Human Artificer
{1}{U}, Sacrifice two artifacts: Draw a card.
Whenever an artifact you control dies, put a stun counter on up to one target creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
“I hate field work. The real world always goes and makes things so complicated.”
2/4
  • Animus Vox
AOSE Skydrone

AOSE Skydrone {4}

Artifact Creature - Thopter
Flying
Whenever AOSE Skydrone deals combat damage to a player, draw a card.
All the pilots say it's pretty fly when it's sky high.
1/1
  • Love Song
AOSE Spacewalker

AOSE Spacewalker {1}{W}

Creature - Human Scout
Flying
There's tranquility on space walks. You feel weightless, and that's enough.
2/1
  • Love Song
AOSE Valiant

AOSE Valiant {1}{B}

Creature - Human Scout
At the beginning of your upkeep, you may pay 2 life. If you do, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“Is my job hard? Nah, it's always a good time.”
1/1
  • Animus Vox