Choose one — • Destroy target artifact. • Destroy target enchantment. • Tap target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
As Alratha, Pearl of the Sand Sea enters the battlefield, you may have an opponent investigate. If you don't, it enters the battlefield tapped. (To investigate, create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) {T}: Add {U}. {1}{U}, {T}: Investigate.
Double strike Whenever an opponent casts a spell that targets you or a spell or permanent you control, Alrathan Outcast deals damage equal to twice its power to that player. Alrathan Outcast gets +1/+1 for each Aura and Equipment you control.
As Ancestral Facsimile enters the battlefield, choose reality or illusion. Foresight — Whenever you draw your second card each turn, • Reality — Tap target creature. • Illusion — Scry 2.
When Ancient Tablet enters the battlefield, scry 2. {2}, Sacrifice Ancient Tablet: You may shuffle any number of target cards from your graveyard into your library. Draw a card.
As Approach the Dark Tomb enters the battlefield, choose life or death. • Life — Whenever you cast a creature spell, you may pay 1 life. If you do, draw a card. • Death — Whenever a creature you control dies, you may pay 1 life. If you do, draw a card.
When Azure Archaeologist enters the battlefield, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) {2}, {T}, Sacrifice a Clue: Draw two cards, then discard a card.
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.) • ★ — Bloodstained Calamity deals 1 damage to each creature, player, and planeswalker. • ★★ — Return target instant or sorcery card from your graveyard to your hand. Exile Bloodstained Calamity. • ★★★★★ — Bloodstained Calamity deals 10 damage to any target.
As Calamity Apparition enters the battlefield, choose fade or linger. When Calamity Apparition dies, • Fade — You gain 2 life and scry 2. • Linger — Put a +1/+1 counter on target creature you control.
[+2]: You may sacrifice a permanent or discard a card. If you do, draw a card. [–X]: Return target creature card with mana value X or less from your graveyard to the battlefield. [–8]: You get an emblem with “Whenever a permanent you control dies, return a permanent card with lesser mana value from your graveyard to the battlefield.”